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Double_t | GetEnergyInVolume (Int_t volumeID) const |
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std::vector< Float_t > & | GetEnergyRef () |
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const TRestGeant4Event * | GetEvent () const |
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TVector3 | GetFirstPositionInVolume (Int_t volumeID) const |
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TRestGeant4Metadata * | GetGeant4Metadata () const |
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Int_t | GetHitProcess (size_t n) const |
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Int_t | GetHitVolume (size_t n) const |
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Double_t | GetKineticEnergy (size_t n) const |
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TVector3 | GetLastPositionInVolume (Int_t volumeID) const |
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TVector3 | GetMeanPositionInVolume (Int_t volumeID) const |
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TVector3 | GetMomentumDirection (size_t n) const |
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size_t | GetNumberOfHitsInVolume (Int_t volumeID) const |
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Int_t | GetProcess (size_t n) const |
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Int_t | GetProcessId (size_t n) const |
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TString | GetProcessName (size_t n) const |
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const TRestGeant4Track * | GetTrack () const |
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Int_t | GetVolumeId (size_t n) const |
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TString | GetVolumeName (size_t n) const |
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void | InsertStep (const G4Step *) |
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void | RemoveG4Hits () |
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void | SetEvent (TRestGeant4Event *event) |
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void | SetTrack (TRestGeant4Track *track) |
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void | AddHit (const TVector3 &position, Double_t energy, Double_t time=0, REST_HitType type=XYZ) |
| Adds a new hit to the list of hits using a TVector3.
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void | AddHit (TRestHits &hits, Int_t n) |
| Adds a new hit to the list of hits using the hit n inside another TRestHits object.
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virtual Bool_t | areXY () const |
| It will return true only if all the hits inside are of type XY.
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virtual Bool_t | areXYZ () const |
| It will return true only if all the hits inside are of type XYZ.
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virtual Bool_t | areXZ () const |
| It will return true only if all the hits inside are of type XZ.
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virtual Bool_t | areYZ () const |
| It will return true only if all the hits inside are of type YZ.
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TRestHits_Iterator | begin () |
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TRestHits_Iterator | end () |
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Int_t | GetClosestHit (const TVector3 &position) const |
| It returns the closest hit to a given position .
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Double_t | GetDistance (int N, int M) const |
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Double_t | GetDistance2 (int n, int m) const |
| It returns the euclidian distance between hits n and m .
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Double_t | GetDistanceToNode (Int_t n) const |
| It determines the distance required to travel from the first hit to the hit n adding all the distances of the hits that are found till the hit n .
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Double_t | GetEnergy (int n) const |
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Double_t | GetEnergyInCylinder (const TVector3 &x0, const TVector3 &x1, Double_t radius) const |
| It determines the total energy contained inside a cylinder with a given radius and delimited between x0 and y0 vertex.
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Double_t | GetEnergyInCylinder (Int_t i, Int_t j, Double_t radius) const |
| It determines the total energy contained inside a cylinder with a given radius and delimited between the hit number i and the hit number j .
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Double_t | GetEnergyInPrism (const TVector3 &x0, const TVector3 &x1, Double_t sizeX, Double_t sizeY, Double_t theta) const |
| It determines the total hit energy contained inside a prisma delimited between x0 and y0 vertex, and with face dimensions sizeX by sizeY. The angle theta should serve to rotate the prism along its axis to give full freedom.
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Double_t | GetEnergyInSphere (const TVector3 &pos0, Double_t radius) const |
| It determines the total energy contained in a sphere with position pos0 for a given spherical radius .
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Double_t | GetEnergyInSphere (Double_t x, Double_t y, Double_t z, Double_t radius) const |
| It determines the total energy contained in a sphere with position x0 ,y0 and y0 for a given radius .
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const std::vector< Float_t > & | GetEnergyVector () const |
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Double_t | GetEnergyX () const |
| It calculates the total energy of hits with a valid X coordinate.
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Double_t | GetEnergyY () const |
| It calculates the total energy of hits with a valid Y coordinate.
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Double_t | GetGaussSigmaX (Double_t error=150.0, Int_t nHitsMin=100000) |
| It computes the gaussian sigma in the X-coordinate. It adds a hit to the right and a hit to the left, with energy = 0 +/- user defined error in ADC. Then it fits a gaussian to the hits and extracts the sigma. The hits are just added for fitting purposes and do not go into any further processing.
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Double_t | GetGaussSigmaY (Double_t error=150.0, Int_t nHitsMin=100000) |
| It computes the gaussian sigma in the Y-coordinate. It adds a hit to the right and a hit to the left, with energy = 0 +/- user defined error in ADC. Then it fits a gaussian to the hits and extracts the sigma. The hits are just added for fitting purposes and do not go into any further processing.
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Double_t | GetGaussSigmaZ (Double_t error=150.0, Int_t nHitsMin=100000) |
| It computes the gaussian sigma in the Z-coordinate. It adds a hit to the right and a hit to the left, with energy = 0 +/- user defined error in ADC. Then it fits a gaussian to the hits and extracts the sigma. The hits are just added for fitting purposes and do not go into any further processing.
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Double_t | GetHitsPathLength (Int_t n=0, Int_t m=0) const |
| It determines the distance required to travel from hit n to hit m adding all the distances of the hits that are found between both.
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Double_t | GetHitsTwist (Int_t n, Int_t m) const |
| A parameter measuring how straight is a given sequence of hits. If the value is close to zero, the hits follow a straight path in average. I believe the value should be then -1 to 1 depending where the track is twisting. Or may be just a positive value giving the measurement of twist. Not 100% sure now.
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Double_t | GetHitsTwistWeighted (Int_t n, Int_t m) const |
| Same as GetHitsTwist but weighting with the energy.
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Double_t | GetMaximumHitDistance () const |
| It returns the maximum distance between 2-hits.
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Double_t | GetMaximumHitDistance2 () const |
| It returns the maximum squared distance between 2-hits.
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Double_t | GetMaximumHitEnergy () const |
| It returns the maximum hit energy.
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Double_t | GetMeanHitEnergy () const |
| It returns the mean hits energy.
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TVector3 | GetMeanPosition () const |
| It calculates the mean position weighting with the energy of the hits. Each coordinate is calculated considering the valid coordinates of each hit component.
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TVector3 | GetMeanPositionInCylinder (const TVector3 &x0, const TVector3 &x1, Double_t radius) const |
| It determines the mean position using the hits contained inside a cylinder with a given radius and delimited between x0 and x1 vertex.
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TVector3 | GetMeanPositionInPrism (const TVector3 &x0, const TVector3 &x1, Double_t sizeX, Double_t sizeY, Double_t theta) const |
| It determines the mean position of hits contained inside a prisma delimited between x0 and x1 vertex, and with face dimensions sizeX by sizeY. The angle theta should serve to rotate the prism along its axis to give full freedom.
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Double_t | GetMeanPositionX () const |
| It calculates the mean X position weighting with the energy of the hits with a valid X coordinate.
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Double_t | GetMeanPositionXInCylinder (const TVector3 &x0, const TVector3 &x1, Double_t radius) const |
| It determines the mean position X using the hits contained inside a cylinder with a given radius and delimited between x0 and x1 vertex.
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Double_t | GetMeanPositionXInPrism (const TVector3 &x0, const TVector3 &x1, Double_t sizeX, Double_t sizeY, Double_t theta) const |
| It determines the mean X position of hits contained inside a prisma delimited between x0 and x1 vertex, and with face dimensions sizeX by sizeY. The angle theta should serve to rotate the prism along its axis to give full freedom.
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Double_t | GetMeanPositionY () const |
| It calculates the mean Y position weighting with the energy of the hits with a valid Y coordinate.
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Double_t | GetMeanPositionYInCylinder (const TVector3 &x0, const TVector3 &x1, Double_t radius) const |
| It determines the mean position Y using the hits contained inside a cylinder with a given radius and delimited between x0 and x1 vertex.
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Double_t | GetMeanPositionYInPrism (const TVector3 &x0, const TVector3 &x1, Double_t sizeX, Double_t sizeY, Double_t theta) const |
| It determines the mean Y position of hits contained inside a prisma delimited between x0 and x1 vertex, and with face dimensions sizeX by sizeY. The angle theta should serve to rotate the prism along its axis to give full freedom.
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Double_t | GetMeanPositionZ () const |
| It calculates the mean Z position weighting with the energy of the hits with a valid Z coordinate.
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Double_t | GetMeanPositionZInCylinder (const TVector3 &x0, const TVector3 &x1, Double_t radius) const |
| It determines the mean position Z using the hits contained inside a cylinder with a given radius and delimited between x0 and x1 vertex.
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Double_t | GetMeanPositionZInPrism (const TVector3 &x0, const TVector3 &x1, Double_t sizeX, Double_t sizeY, Double_t theta) const |
| It determines the mean Z position of hits contained inside a prisma delimited between x0 and x1 vertex, and with face dimensions sizeX by sizeY. The angle theta should serve to rotate the prism along its axis to give full freedom.
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Double_t | GetMinimumHitEnergy () const |
| It returns the minimum hit energy.
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Int_t | GetMostEnergeticHitInRange (Int_t n, Int_t m) const |
| It returns the most energetic hit found between hits n and m .
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size_t | GetNumberOfHits () const |
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Int_t | GetNumberOfHitsInsideCylinder (const TVector3 &x0, const TVector3 &x1, Double_t radius) const |
| It determines the total number of hits contained inside a cylinder with a given radius and delimited between x0 and y0 vertex.
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Int_t | GetNumberOfHitsInsideCylinder (Int_t i, Int_t j, Double_t radius) const |
| It determines the total number of hits contained inside a cylinder with a given radius and delimited between the hit number i and the hit number j .
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Int_t | GetNumberOfHitsInsidePrism (const TVector3 &x0, const TVector3 &x1, Double_t sizeX, Double_t sizeY, Double_t theta) const |
| It determines the total number of hits contained inside a prisma delimited between x0 and y0 vertex, and with face dimensions sizeX by sizeY. The angle theta should serve to rotate the prism along its axis to give full freedom.
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Int_t | GetNumberOfHitsX () const |
| It returns the number of hits with a valid X coordinate.
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Int_t | GetNumberOfHitsY () const |
| It returns the number of hits with a valid Y coordinate.
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TVector3 | GetPosition (int n) const |
| It returns the position of hit number n .
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TVector2 | GetProjection (Int_t n, Int_t m, const TVector3 &position) const |
| It returns the longitudinal and transversal projections of position to the axis defined by the hits n and m .
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Double_t | GetSigmaX () const |
| It calculates the hits standard deviation in the X-coordinate.
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Double_t | GetSigmaXY2 () const |
| It calculates the 2-dimensional hits variance.
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Double_t | GetSigmaY () const |
| It calculates the hits standard deviation in the Y-coordinate.
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Double_t | GetSigmaZ2 () const |
| It returns the hits distribution variance on the Z-axis.
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Double_t | GetSkewXY () const |
| It returns the 2-dimensional skewness on the XY-plane which is a measure of the hits distribution asymmetry.
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Double_t | GetSkewZ () const |
| It returns the hits distribution skewness, or asymmetry on the Z-axis.
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const std::vector< Float_t > & | GetTime () const |
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Double_t | GetTime (int n) const |
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Double_t | GetTotalDistance () const |
| It determines the distance required to travel from the first to the last hit adding all the distances of the hits that are found between both.
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Double_t | GetTotalEnergy () const |
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Double_t | GetTransversalProjection (const TVector3 &p0, const TVector3 &direction, const TVector3 &position) const |
| It returns the transversal projection of position to the line defined by position and direction .
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REST_HitType | GetType (int n) const |
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TVector3 | GetVector (int i, int j) const |
| It returns the vector that goes from hit j to hit i .
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const std::vector< Float_t > & | GetX () const |
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Double_t | GetX (int n) const |
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const std::vector< Float_t > & | GetY () const |
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Double_t | GetY (int n) const |
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const std::vector< Float_t > & | GetZ () const |
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Double_t | GetZ (int n) const |
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Bool_t | isHitNInsideCylinder (Int_t n, const TVector3 &x0, const TVector3 &x1, Double_t radius) const |
| It determines if hit n is contained inside a cylinder with a given radius and delimited between x0 and x1 vertex.
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Bool_t | isHitNInsidePrism (Int_t n, const TVector3 &x0, const TVector3 &x1, Double_t sizeX, Double_t sizeY, Double_t theta) const |
| It determines if hit n is contained inside a prisma delimited between x0 and y0 vertex, and with face dimensions sizeX by sizeY. The angle theta should serve to rotate the prism along its axis to give full freedom.
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Bool_t | isHitNInsideSphere (Int_t n, const TVector3 &pos0, Double_t radius) const |
| It determines if the hit n is contained in a sphere with position pos0 for a given sphereical radius .
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Bool_t | isHitNInsideSphere (Int_t n, Double_t x0, Double_t y0, Double_t z0, Double_t radius) const |
| It determines the total energy contained in a sphere with position x0 ,y0 and y0 for a given radius .
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Bool_t | isNaN (Int_t n) const |
| It will return true only if all the 3-coordinates of hit number n are not a number,.
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Bool_t | isSortedByEnergy () const |
| It returns true if the hits are ordered in increasing energies.
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virtual void | MergeHits (int n, int m) |
| It merges hits n and m being the resulting hit placed at the weighted center and being its final energy the addition of the energies of the hits n and m .
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virtual void | PrintHits (Int_t nHits=-1) const |
| It prints on screen the first nHits from the list.
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virtual void | RemoveHit (int n) |
| It removes the hit at position n from the list.
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virtual void | RemoveHits () |
| It removes all hits inside the class.
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void | Rotate (Int_t n, Double_t alpha, const TVector3 &vAxis, const TVector3 &vMean) |
| It rotates hit n by an angle akpha along the vAxis with center at vMean .
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void | RotateIn3D (Int_t n, Double_t alpha, Double_t beta, Double_t gamma, const TVector3 ¢er) |
| It rotates hit n following rotations in Z, Y and X by angles gamma, beta and alpha. The rotation is performed with center at vMean .
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virtual void | SwapHits (Int_t i, Int_t j) |
| It exchanges hits n and m affecting to the ordering of the hits inside the list of hits.
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void | Translate (Int_t n, Double_t x, Double_t y, Double_t z) |
| It moves hit n by a given amount (x,y,z).
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| TRestHits () |
| Default constructor.
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void | WriteHitsToTextFile (TString filename) |
| It writes the hits to a plain text file.
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| ~TRestHits () |
| Default destructor.
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